Tashmore Games hello@tashmoregames.com
Inside a large supermarket in the game: produce islands under a slatted wooden ceiling, with the checkout lanes in the foreground.

Tashmore
Games

A small independent studio making management games about the places people use every day.

Built shelf by shelf

We like games where small, careful decisions add up: what goes on the shelf, what it costs, who opens the store in the morning.

Tashmore Games is one developer working closely with AI tools on design, code and content. That lets a very small studio build a game with a very large world.

Market Tycoon

Working title, in development

You take over a small neighborhood market. One cashier, two staff, half-full shelves and a little debt to the wholesaler.

From there it is up to you. Set prices, order stock, hire people, open a second branch, then a third. Grow across the city, the region, the country and eventually the world. There are no chapters and no ending; your milestones are your own.

Every country in the game is a data pack with its own cities, competitors, holidays and a catalog of fictional brands, so the world can keep growing after launch.

MARKET TYCOONworking title
Genre
Management / tycoon
Platform
PC
Start
1 small market
Scale
Street to world
Brands
All fictional
Status
In development

Say hello

Press, publishers, players and anyone curious about the game. We read every message.

hello@tashmoregames.com